4–6 players. One player is Wolf each hole. Wolf picks a partner (or goes alone). Two balls in play. $2 per ball is the usual stake. Lone Wolf doubles it. Blind Wolf triples it. Baby Wolf is alone but not doubled. After 18, settle the running total.
3 players. Best score gets 5 points, middle gets 3, worst gets 1. Ties split the points. Group mode: money is points minus 3, times the bet. Individual mode: each pair settles the point difference. After 18, settle.
Front 9, Back 9, and Overall. Each is a separate bet. Lowest score wins that segment. Ties push. 1v1 is automatic from the scores. Team Nassau is groups vs groups. Settle each piece separately.
Two teams of two. Six points per hole: 2 for low ball, 2 for low total, 1 for closest to the pin, 1 for birdie. If both teams birdie, birdie is a push. A 6–0 sweep doubles. Press doubles the hole again. Each player settles with the opposite team. After 18, settle.
One pot per hole. Low score wins the skin. Ties carry or push, depending on the toggle. Add it to any game. Settle the skins separately from the main game.
Tap × to close.